Icarus and C++ code completion on external paths

Hello everyone!

I want to use nova to develop a c++ game engine. I was wondering if there’s a way to add paths so that I can get auto completion from external libraries I’m using.

For example, in vscode, there’s a project-scecific configuration called “includePath” that I can populate to achieve this.

Is there anything I can do?

PD: please let me know if this has been asked before, I tried looking for similar topics to no avail.

Thank you all for your time!

EDIT: As a workaround, I simply added the paths to CPATH and LIBRARY_PATH as needed on the .zshrc and .bash_profile.

export CPATH=/opt/homebrew/include:$CPATH
export LIBRARY_PATH=/opt/homebrew/lib:$LIBRARY_PATH